31 August 2010

Stronghold 3 : The Throwing Cow Legend is back !

CD Universe - Buy Video Games for Nintendo Wii, PlayStation 3, XBox 360, PlayStation 2, XBox, Sony PSP, GameCube, PC Games at Every Day Low Prices

If you're a fan of the classic RTS game "Stronghold" and "Stronghold - Crusader" you probably know or at least understand, that their second game of Stronghold II was not as successful as the first series.

Actually I sometimes  laughing when

26 August 2010

Kiven - Codamon.com - Babes and Gaming

Kiven - Codamon.com - Babes and Gaming


Ragnarok Online 2 RO2 Screenshots – Prontera

Posted: 25 Aug 2010 11:15 PM PDT


Check out some Ragnarok Online 2 RO2 screenshots featuring Prontera and other areas!

      

According to Gravity, Ragnarok Online 2 has moved to a new graphics engine and hopefully it will be released soon.

Ragnarok 2 screenshots via MMOSITE

Battle of the Immortals 2: Diablo 3 Clone?

Posted: 25 Aug 2010 10:28 PM PDT


Perfect World Entertainment officially announced its new MMORPG Battle of the Immortals 2, which is created partly by developers from Torchlight maker Runic Games and will reportedly be available to a global audience this 2010. As stated, Many of those responsible for the development of Battle of the Immortals 2 are from Runic Games, including bigwigs Travis Baldree and Erich Schaefer , who all used to work on the development of western action RPGs like Diablo and Torchlight.

  

But wait a minute…these Battle of the Immortal 2 screens look from early screenshots of Diablo 3. Take a look at the logo as well of Battle of the of the Immortals 2, havent we seen those fiery lines behind the logo text somewhere else?

MMOSITE writes: “With the adoption of the wholly new Cube Engine 2, Battle of the Immortals 2 will display a more realistic and rigid graphic style, and will be a real Diablo-style online game. The new engine will bring the game more powerful 3D effects and more impressive 3D scenes, making the game graphics and actions much vivider. No matter in terms of PvE or PvP, the rhythmic and breathtaking combats will always be the main tune.”

ungkap Raffi Ahmad

  - Artis hari ini, Kamis (26/08) dikabarkan akan merayakan ulang tahunnya bersama fans dan anak-anak yatim dari sebuah panti asuhan. Namun hingga kini belum diketahui lokasi resminya.

"Kayanya mau ngadakan buka bersama anak yatim, sama fansnya, tapi nggak tahu tempatnya dimana, nanti mau dihubungi," ungkap Raffi Ahmad usai acara DAHSYAT, di Studio RCTI, Kebon Jeruk, Jakarta Barat, Kamis (26/08).


25 August 2010

Kiven - Codamon.com - Babes and Gaming

Kiven - Codamon.com - Babes and Gaming


Galamon – Facebook Games

Posted: 25 Aug 2010 12:55 AM PDT


Galamon is a new facebook social game from Morphee Games. The objective behind Galamon is simple enough: Beat the opponent. When starting out, Galamon players are granted a handful of creatures called Galamons which are classified as ninjas, pirates, cute, "ekeko," aliens, or zombies. Each of the different Galamon creature types have different looks and attack animations. Each also has their own stats and abilities.

 

While having Galamon with numerically higher stats are good, note that each Galamon has an elemental ability that goes beyond the stats. For ex., one of your Galamon might increase the health of all other Galamon of the same element, while another will increase all team members' attack speed. In addition, there is an elemental display that shows which elements – water, fire, wind, earth, poison – are stronger against others.

Galamon on facebook after the jump.

Play Galamon on Facebook: http://apps.facebook.com/galamon/

Conspiracy that every three emcees are Illuminati


Jay-Z, Rick Ross Beneath Fire in New Observe coming from Christian MC

Bennett Raglin, WireImage

Bizzle, a self-identified Religious rapper, was not as well pleased with Ralph Ross as well as Jay-Z's current 'Free Mason' melody — any course away Ross' 'Teflon Don' of which strove to address a variety of allegations of which both are going to complete Illuminati along with free of charge builder key societies. Inside a new diss course, Bizzle trips about Nas' 'Ether' conquer. He or she mimics Jay-Z's circulation and also words upon 'Free Mason' as well as continues the actual questionable.

"They talk about the particular 'Free Mason' record and so they sayin' The writer denied that," Bizzle raps. yet exactly what does he or she reject due to the fact in my experience this appeared similar to this/ Gossips associated with Lucifer/ The devil So i am, not though/ But if a person hear My partner and i said he or she wasn't the particular demon on my song/ He did not say he or she ain't simply no mason/ He explained he or she by no means stated it/ Put the demon upon you/ Ain't not anyone make you wear that cardigan."

All of us are not sure in which Bizzle discovered in which donning cardigans makes you a part of the key community. In any event, it would appear that Bizzle's biggest bone associated with contention is not only just the actual debunked conspiracy that most a few rappers are Illuminati however which they frequently use stores with crosses or even help make tunes similar to 'Jesus Taking walks.'

24 August 2010

Kiven - Codamon.com - Babes and Gaming

Kiven - Codamon.com - Babes and Gaming


Mass Effect 2 Miranda Cosplay

Posted: 24 Aug 2010 12:44 AM PDT


She might not be Yvonne Strahovski, the actual actress behind Mass Effect 2′s femme fatale Miranda Lawson, but Polish model Jessika F does a pretty good cosplay impression of her, don’t you think?

    

This Mass Effect 2 inspired Miranda cosplay is the brainchild of Dark Stars Photography. Awesome work, guys!

Source: Kotaku

Neverwinter Online

Posted: 23 Aug 2010 10:53 PM PDT


Star Trek Online and Champions Online developer Cryptic scores another big RPG franchise to be transformed into an MMORPG with Bioware’s Neverwinter Nights. It has been rumored that Cryptic is developing a Dungeons and Dragons MMO or at least a new fantasy themed multiplayer online game and it looks like it is going to be called just NEVERWINTER.

As a Neverwinter Nights fan and player, I am just concerned if Cryptic can do the famed RPG series justice as an MMO. Champions Online was a bit of a disappointment for me, same for Star Trek Online.

Check out the exclusive QA with Cryptic Studios about Neverwinter Online after the jump.

Gamespot writes: “For some time, people have heard from a guy who heard from a guy who knows someone that Star Trek Online developer Cryptic Studios was maybe, possibly working on an online Dungeons & Dragons game that might be related to the PC Neverwinter Nights series, somehow. The rumors were only partially right. Kind of. Yes, Cryptic is working on a new fantasy-themed multiplayer game, and yes, it takes place in the Forgotten Realms campaign setting…but while it won’t officially be a Neverwinter Nights 3 to follow the previous two games from BioWare and Obsidian, it also won’t be a traditional massively multiplayer online game, either. The game will instead focus on cooperative play, requiring players to log into a server to start a session and encouraging players to tackle the adventure together. Neverwinter will give you the option to go solo if you prefer, but this will be a much harder way to play. The game will also feature editing tools that will let you create your own custom content and adventures, and it will offer an all-new story that ties into a new series of novels penned by author R.A. Salvatore. Considering that the game will offer a full storyline, cooperative online play, and a set of editing tools, it’d be fair to say that Neverwinter will be a far cry from Cryptic’s usual projects…and that it will also be something of a spiritual successor to the previous Neverwinter Nights games. Cryptic’s chief operating officer, Jack Emmert, explains.”

GameSpot: Give us an overview of Neverwinter. What is the game and how will people play it? Will it be a full-on massively multiplayer online role-playing game, like City of Heroes or Champions Online?

Jack Emmert: I wouldn’t say MMORPG at all–Neverwinter is a cooperative RPG. You can play with a bunch of friends and experience Neverwinter and D&D in a brand-new way. We’re trying to create new sorts of games that we call “OMGs” (online multiplayer games).

In terms of Neverwinter itself, players will find it’s a brand-new Forgotten Realms. Years and years have passed, and Neverwinter has fallen into ruins. A brave few are trying to eke out their lives and to rebuild the once great metropolis, but many threats stand in the way. And this is where the players come in…

GS: Since this is an official Dungeons & Dragons product, can you explain how the tabletop game’s systems will come into play in the game? Will it use a modified version of D&D rules, or will it use rules from the most recent edition of the tabletop game (4th Edition), and if so, in what aspects of the game: combat, saving throws/difficulty classes…?

JE: We’re working hand in hand with Wizards of the Coast to translate 4th Edition into our game.

As far as translating the mechanics, there are, of course, the time-honored D&D attributes (strength, dexterity, etc.). One of the best things about 4th Edition is that poor little charisma is useful (that’s a shout-out to any old gamers like me). You’ll also find D&D’s character classes, at least the fundamental ones, in the game.

In terms of class abilities, we’re using the same concept of “recharge,” which breaks a player’s abilities into three categories: at will, once per encounter, and daily. General abilities like a basic sword attack are at will. Slightly more-powerful abilities can only be used once per encounter, and even-more-powerful abilities can be used only once per day.

Instead of that hard-and-fast division, we’re using actual time increments, where at will means usable at all times, a once per encounter is a power designed to be used once every encounter, and dailies are used once every few hours.

I think there are two very unique gameplay elements in 4th Edition that we’ve done something interesting with: action points and healing surges. In the tabletop game, an action point lets a player perform a reroll or add an additional die to a roll. In our game, action points are earned through combat and spent to power special abilities called “boons.” These boons give players special boosts, but only in certain circumstances. Healing surges represent the amount of times a player can heal himself before resting. In D&D and Neverwinter, various abilities let players use a surge immediately or perhaps replenish the number of surges available. It’s a precious resource that players will need to husband as they adventure in the brave new world.

Positioning, flanking, tactics, and using powers with your teammates are also all things that come from the 4th Edition that are interesting.

Of course, we’re using power names and trying to keep power behavior consistent with the pen-and-paper counterparts. Neverwinter will definitely feel familiar to anyone who has played the 4th Edition.

GS: And along those lines, we understand that the game will let players choose to play as one of five character professions. Can you share which professions these will be? How closely will they approximate the 4th Edition rules? Will we see heroic feats, paragon paths/epic destinies…?

JE: Fighter. Wizard. Rogue. Ranger. Cleric. You’ll see the powers, abilities, and spells from the latest Players’ Handbook spring to life on the computer screen. Neverwinter is all about the heroic levels; the paragon paths and epic destinies will be something we add.

GS: Cryptic has made a name for itself by making online games with powerful, flexible character customization tools that let players make very distinctive-looking characters. Can you talk about how this will come into play in Neverwinter? For instance, can you share which fantasy races will be playable in the game and to what extent you can customize each?

JE: We’ll be using the same Cryptic technology and philosophy with our Neverwinter characters that we have in all our games. Namely, players can create just about any look they imagine. In our first release, we’ll be doing the classic humans, elves, and dwarves–as well as a few special ones that I won’t mention just now.

GS: While previous games from Cryptic have taken place in playfields that were, according to the game fiction, huge (such as the many comic-book-themed zones of Champions Online and the deep reaches of space in Star Trek Online), Neverwinter itself is, according to D&D fiction, a city. It’s a big city, but it’s just one city. Can you discuss the scope of the game and how big the game’s overall play area is planned to be?

JE: Right now, players will be adventuring in and around Neverwinter. Not just in the city, but also the environs. But that’s just the release; we’ll be planning additional content as we move forward that takes players to new places. Just read R.A. Salvatore’s upcoming Neverwinter trilogy to get a taste! It begins with Gauntlgrym.

GS: And on a similar note, Cryptic’s previous games have made frequent use of instanced playfields to let solo players or small groups have their own private adventure. Can you speak to how instances will be used in Neverwinter? Do you have a rough estimate of how much of the game’s content will be instanced versus being open-world/shared space?

JE: This is a tough question, if only because it presupposes an organization along traditional MMORPG lines (that is, a large persistent zone with many instances connected to it). This is a co-op RPG, so comparing it to other RPGs such as the original Neverwinter Nights or Oblivion would be more appropriate. Some locations are public; some are just for teammates. But it isn’t quite the setup of a big zone with side instances.

Read the full article via Gamespot.

Miss Mexico – Miss Universe Results 2010

Posted: 23 Aug 2010 08:17 PM PDT


Miss Universe 2010 Results: Congratulations to Miss Mexico for being crowned the new Miss Universe 2010. Miss Mexico's Jimena Navarrete was crowned Miss Universe in Las Vegas Monday night (Tuesday in Manila) whil Miss Venus Raj of the Philippines finish fourth runner-up.

Miss Universe 2010 – Miss Mexico
  

First runnerup was Miss Jamaica while the second runnerup was Miss Australia; and third runnerup, Ukraine. Over 80 contestants participated in the international beauty pageant. Two Pinays have been crowned Miss Universe namely: Ms. Margie Moran in 1973 and Ms. Gloria Diaz in 1969

Miss Mexico Miss Universe pictures courtesy of Yahoo Images

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